Piracy is a team sport — you need someone to pull the quantum interdiction, guns to crack the hull, and hands to haul the loot. Find a pirate crew (or post your own raid) on the Crew Finder and filter by Piracy. Pulled off a haul? Use the Payout Calculator to split the loot fairly across the crew.
Commit crimes — interdiction, murder, trespass, theft — and you pick up a CrimeStat (CR1–CR5). While it's active, security turrets and bounty hunters can legally open fire, and armistice zones lock you out. Two ways to wipe it:
Hack Security Post Kareah
Fast
The reliable spot to wipe a CrimeStat (incl. CR3+). Kareah orbits Crusader and is defended by turrets and NPC security — go in quiet.
1.Buy a crypto key first — the Tigersclaw key (~999 aUEC) sells at the Technotic hacker shop on Grim HEX (Crusader · Yela) and at Factory Line in New Babbage.
2.Approach Kareah carefully — its turrets/missiles target anyone with a CrimeStat. Many players EVA in from 1,700m+ or hug the station spine to avoid AA fire.
3.Get to the central security terminal (expect NPC guards), equip the crypto key, and start the hack.
4.Stay alive and re-access the terminal as the erasure runs — it takes a short while to complete.
Serve time at Klescher
Reliable
Snare — pull them out of quantum
A Quantum Enforcement Device (QED) drags ships out of quantum and stops them re-spooling.
RSI MantisQED The dedicated interdictor.
Drake Cutlass BlueQED QED plus guns and boarding — one-ship snare-and-raid.
Mirai Guardian QIQED A QED on a nimble fighter.
RSI Scorpius AntaresQED EW variant carrying a QED.
Firepower — crack the hull
Disable or open up the target fast.
›Hunt where cargo is loaded: target haulers leaving trade hubs or refineries, not empty ships heading to buy.
›Set the trap with a QED ship (Mantis, Cutlass Blue, Guardian QI…) — snare on a known lane (see Hunting Grounds), then have guns and a hauler ready.
›Bring cargo capacity. A kill with no way to grab the loot is just a CrimeStat for nothing.
›Work as a crew — interdictor, gun(s), and a hauler. Post or join a raid on the Crew Finder.
›Mind the heat: a CrimeStat draws turrets and bounty hunters. Know how to clear it before you start.
›Pyro has no law — fewer consequences, but everyone else is hunting too.
Law-system mechanics and clearing locations change between patches — treat this as a guide and verify in-game.
If you're arrested (or just turn yourself in), you're sent to Klescher Rehabilitation Facility on Aberdeen (Hurston moon). Do the time and you come out clean.
1.Sentence length scales with the severity of your crimes — minutes to over an hour.
2.Cut it down by working: mine ore with the prison tools, hand it in at collection points, and earn merits that reduce your sentence.
3.Slower than a Kareah hack, but it always works and needs no gear.
Going dark: destroying or hacking a region's comm array stops crimes being reported there — prevention, not a cure for an existing CrimeStat.
Minor fines:small infractions can be paid off at an admin/ASOP kiosk; a full CrimeStat cannot — you'll need Kareah or Klescher.
Drake Corsair
Heavy nose guns and cargo to carry off the prize.
Aegis Hammerhead A wall of turrets for big targets or escorts.
Anvil Hurricane Twin-seat glass cannon to shred a fleeing hauler.
Boarding & intercept
Get aboard, or run down the runners.
Drake Cutlass Black Cheap, versatile — a gun, a tractor, and a small hold.
Drake Buccaneer Glass-cannon interceptor for solo hits and chasing runners.
Mirai Fury Fast light fighter for tackle.
Haul the loot
Clear out a cracked target's hold.
Drake Ironclad2,200 SCU The hauler of choice now — a huge cargo grid.